What to Look For in a Game Audio Education
Game audio is a tough subject to teach in a school setting. You have to learn a DAW, design, foley, editing, middleware, game engines, implementation... the list is long, and it's tough to find a way to condense all of that into any kind of regular educational structure. Game audio professionals get questions about where to go and what to look for from prospective students all the time, and I'm hoping to address at least some of those points in this blog post. Thanks to all of my wonderful, Wholesome friends for your brainstorming on this topic with me (and letting me vent...)! What kind of learner are you? Before we go any farther, I want you to ask yourself HOW you take in information, and what learning style you enjoy. Game audio careers do not necessarily require a degree or diploma , so the way you get yourself educated is more or less up to you. Are you a self-directed learner? If you know you're good at finding the information you need, and love the idea of googlin...